Lessons

=Lessons= Annotated list contains at least EIGHT (8) creative titles of **2-3 sentences** summarizing each activity and describing the use of technology related to content. Description provides readers with enough information to create their own lesson and demonstrate **integration of technology for planning the learning environment**. **(Standard 7: Instructional Planning).** This page serves as an example of the annotated lesson page. Not all lessons links are fully developed lessons. Not that a reader could easily see what technology is used in each lesson and in some could see what sort of UDL tool is being used. 

1. Plan it out
First using a Trackstar the students will locate information on different amusement parks and then add it into a spreadsheet. Using a **spreadsheet**, the students will compare the cost and the distance to different parks as well as the number of rides and roller coasters.

2. Take a Trip and map it
First we will look at various sites of amusement parks and explore their maps. Then we will work collaboratively to create a model for a park using a **graphic organizer** and organizing by theme. Students will write or type one descriptive sentence for an area of their choice using adjectives. This will serve as a pre-test of their writing and use of adjectives.

3. Take a Ride
We will explore the topic of roller coasters using technology to view videos. Students will write a five sentence paragraph about their own experiences on a roller coaster, at the amusement park, fair or what they have viewed and want to experience. This will serve as a pre-test of their writing skills

4. Take a Journey back in time
We will read about the history of roller coasters and amusement parks. Web pages can be viewed in **Wikipedia - Simple English**. Content can we copied into word or **TextCompactor** to be modified according to student level or read using **Text-to-Speech**. Students will answer comprehension questions in complete sentences.

5. Making our writing exciting: Opposites
Using the **word processor** and a specifically prepared paragraph, students will change each underlined word to the opposite. Students will have already completed the lesson where they used the word processor and a document to change highlighted words to the synonym. Students can make use of tools such as **WordWeb** to assist them with the meaning of words.

7. Take a virtual field trip
Students will explore various web sites on roller coasters that provide simulations or virtual field trips to amusement parks. Using **Trackstar** students will work in groups over the next few weeks to conduct experiments or take field trips and practice writing reports on results.

8. Take time to review
(Lesson demonstrates two embedded powerpoint shows) Using a **Powerpoint** with feedback students will practice reviewing vocabulary and science concepts learned from the previous activities. In order to study ahead of time, students will practice a study skill of their choice - note cards, flip cards online.

9. Take a trip to the amusement park
As a class we will either take a field trip to the fair, an amusement park Or create our own amusement park in our classroom. Students will learn to document and sequence steps using still photos and video possibly with a **flipvideo.** Students will edit and create a movie about the experience

10. Take a look at our Book
Using the still images from the amusement park, students will work collaboratively to create a book about the amusement park. Using **Bookbuilder** students will decide on the content for each page and then the prompts for the agents. For example, one agent could focus on vocabulary, one could focus on the science concept and one could focus on just something fun and prompt a creative sentence to be written.